
Thinking of quitting your job and learning Figma full-time? Pause. This article distills a reality check from designer and mentor Rohan Mishra - who has 9+ years of experience and has worked with brands like Zomato and Urban Company - about what the UX career switch really looks like in 2025. These six hard truths will save you time, money, and frustration if you’re serious about making the jump.
Thousands try to switch into UX every year. Some succeed quickly; many get stuck. The difference isn’t tools or certificates - it’s awareness. Below are the six realities Rohan highlights, with practical next steps you can act on today.
Entry-level UX/UI roles get hundreds - sometimes thousands - of applicants. Rohan mentions seeing over 2,000 applications for a single role. The true hiring demand is for experienced designers (3+ years).
What this means for you:
Actionable tips:
Many learners get stuck on tutorials. Companies don’t just want pretty screens - they want someone who can affect business and user metrics: conversion, retention, revenue impact.
“Can your design reduce cart abandonment?” - a question Rohan used to test candidates who had beautiful UI but no product thinking.
Actionable tips:
Hiring managers want evidence of your thinking - not a stack of course certificates. Fake "redesign" case studies (e.g., “I redesigned WhatsApp visually”) are common and ineffective because they lack real discovery and impact.
How to build a meaningful case study:
Offer to redesign a real website or feature for free or low cost to get live constraints and feedback - then document everything.
If you’re starting out, expect to implement wireframes, create consistent components, and polish visual details more than conducting deep research or strategy work. This phase can last two to three years while you “earn the right” to own bigger product problems.
Actionable tips:
Rohan says designers may spend up to 60% of their time in meetings - explaining and defending design decisions to stakeholders from product, business, marketing, and development.
Common friction points:
Actionable tips:
Feedback will come from everywhere - some informed, some not. Users will find ways to break your designs. Developers may call ideas unrealistic. Managers may ask for quick visual changes. Candidates who can’t separate ego from work often stagnate or quit.
“Treat every piece of criticism as free user research.”
Actionable tips:
Rohan summarizes the traits that separate successful designers from those who struggle:
Yes - but it’s competitive. The field rewards people who can combine user empathy with product thinking and measurable impact. Expect to work hard on practical experience and communication skills.
Typically 3+ years of focused product experience. Senior roles require repeated evidence of solving product-level problems and driving measurable outcomes.
Certificates can help structure learning, but one strong, documented case study is more persuasive to employers than many certificates. Use courses to gain skills, then apply them to real problems.
Find a small business, NGO, or side project that has users. Offer a redesign or feature work for free/low cost. Do research, measure a baseline, propose changes, and document the process and impact.
Practice reframing feedback as data. Log suggestions, test them where possible, and learn which feedback maps to real user problems versus personal preference.
This isn’t meant to scare you - it’s a reality check. If you’re committed after reading this, you likely have what it takes. Focus less on tutorials and more on solving real problems, proving impact, and communicating clearly.
Credit: This article is based on ideas and advice shared by Rohan Mishra (UX coach, designer, and educator).
Which of these realities surprised you the most? Share your thoughts - treating feedback like data is the first step toward becoming a better designer.