In this extended interview, Kaushik Mali from Product Stories speaks with Rohan Mishra - a product designer who has worked at Zomato, lead product design for International Markets at Urban Company, and runs a growing mentorship community called Design Sundays. The conversation explores community-building, mentorship frameworks for early-career designers, lessons from building complex products at Zomato, and what it takes to design and launch services across countries with different user behaviors.
This conversation is a practical guide for designers, community builders, and product people who want to: start and sustain a community, scale teaching and mentorship, or ship thoughtful products into new markets. Rohan's lessons are drawn from running Design Sundays while working full-time at high-growth companies, and from hands-on product work at Zomato and Urban Company. Below, we present the interview in a question-and-answer format, followed by extended commentary, practical checklists, and an FAQ to help you act on the ideas discussed.
Rohan Mishra is a product designer who helps companies build products that serve users and deliver business value. His professional path started from engineering - he learned coding, freelanced, completed internships, and gradually moved into product design. He has worked with Zomato, Urban Company, and several YC-funded startups. He also founded Design Sundays, a community that mentors and upskills early-career designers through workshops, portfolio reviews, and peer learning.
Rohan: I started from an engineering background - writing code, freelancing for organizations and government projects, and doing many internships to identify what I really wanted to do. Over time I migrated into product design: I build products that solve user problems while aligning with business goals. My path wasn't from a traditional design school - I learned by doing, by talking with people, and by building projects. That practical experience led me to roles at Zomato and Urban Company, and also to starting Design Sundays to help others who were navigating the same career transition.
Rohan: Design Sundays began from an observation: communities can accelerate growth. Back in college, I helped build a student community focused on placements and skills. I saw how a shared goal and organized learning made a real difference. Later, when I saw dozens or hundreds of aspiring designers struggling to get mentorship, I wanted to build a space where people could learn from experienced practitioners.
Design Sundays is a mentorship-first community. We help designers prepare for careers - not just to get a job but to grow in the role, transition to freelancing, or become solopreneurs. We achieve this through three main offerings:
Our north star is enabling members to learn from people smarter than them and to give back. That dual approach helps the community remain valuable.
Rohan: You're right - starting is easy; consistency is the real challenge. I began Design Sundays alone and it slowly grew into a four-person team with specific responsibilities: content, growth, operations, and partnerships. Running a community requires sustained energy, and two things kept me going:
Growth is tricky. Early traction can plateau unless you introduce new value. We follow an 80/20 rule: 80% of our effort stays on what works (hosting sessions, mentorship), 20% is experimentation (reels, conferences, workshops). That helps us iterate without losing the core offering.
Practical issues we've faced:
Long-term consistency matters: community work is a five-to-ten-year game.
Rohan: There are three primary mentorship approaches we use:
We also run cohort-style projects like "Product Design Launchpad": an 8-week program where participants build a case study from scratch, get peer feedback, and simulate hiring scenarios. These cohorts help solve two common problems at once: skill gaps and confidence. I shared an example of a student who already had the craft but lacked confidence; the structured cohort helped her produce work consistently, and she received multiple offers within weeks.
Rohan: We start by asking clarifying questions. Good mentorship requires diagnosing the problem. A typical intake conversation covers:
Only after diagnosis do we prescribe targeted interventions: a course, a portfolio rewrite, behavioral interview prep, or a referral.
Rohan: We built a three-to-four-year vision that breaks down into smaller missions. Right now, the next six months are dedicated to the "learn" phase. Practically that means:
Longer-term, we aim to extend into "prepare" and "grow": interview preparation, connecting people to jobs, and productizing mentorship services. We tried product offerings previously but didn't get strong product-market fit; that taught us to focus on learning-first, collect rigorous feedback, and then iterate towards a product that scales.
Rohan: Joining Zomato was a career-defining experience. I joined when the design team was tiny - I was the fifth person on the team rebuilding momentum after turnover. The culture prized bold action, experimentation, and owning end-to-end outcomes.
One of my first projects was a large tool for restaurants to build and manage their menus. It involved complex product modeling (e.g., pizza variants, toppings, sizes, combo pricing) while keeping the UI simple for non-technical restaurant owners. The scope was massive: multiple stakeholders from sales, operations, engineering, and the restaurants themselves. Three main lessons from that time:
Zomato taught me how to operate under ambiguity, ship quickly, and focus on high-impact product mandates rather than incremental polish alone.
Rohan: Urban Company operates in many countries: India, Singapore, Australia, Dubai, Saudi Arabia, and soon the US. Each market has distinct customer behaviors, regulatory constraints, and service models. For example:
Designing internationally forces you to ask: what's the minimum viable experience for this market? Many features that work in one place are irrelevant or harmful elsewhere.
Rohan: There's a standard playbook we use when evaluating and designing for a new country:
We focus on defining clear "jobs-to-be-done" and the bare minimum features required to test the hypothesis. If pilot metrics look promising, we invest in scaling the product for the market. The combination of qualitative fieldwork and rapid pilots reduces the risk of building the wrong product.
Rohan: There’s always tension between global platform efficiency and local relevance. My approach is:
Essentially, separate the "what" (core customer needs) from the "how" (local execution). The "what" should be consistent; the "how" should be sensitive to cultural nuance and market constraints.
Rohan: Product School. It's a helpful resource for product thinkers and managers.
Rohan: Vijay (a senior designer he worked with at Zomato) - admired for consistent excellence and craft.
Rohan: Tragic Design - it reframes design's impact and responsibility. It forces you to think about the consequences when design fails and shows how design choices can have life-saving implications.
Rohan: Be consistent and build for others, not yourself. Talk to lots of people first to understand the real problems, and then design the community around those shared needs. Don’t build in isolation - engage your audience early and continually.
If you want to start a community like Design Sundays, here's a condensed, practical checklist based on Rohan’s experience:
Mentoring is an art. Based on Rohan’s approach, here are tips mentors should use to help juniors:
Launch research should be a blend of desk work, fieldwork, and rapid prototyping. Here’s a step-by-step template:
Example: A student in Rohan's Product Design Launchpad already had technical skills but lacked confidence. The cohort structure (weekly deliverables, peer feedback, mentorship sessions) created accountability. Within three weeks of finishing the course, she received multiple job offers. The difference was not skill alone but gaining the confidence to present work and interview effectively. This highlights a crucial point: mentorship should address both craft and soft skills, especially confidence and interview readiness.
Example: Building a menu management tool at Zomato required mapping domain complexity (variants, combos, pricing rules) into a simple UI usable by non-technical restaurant owners. The product needed to be flexible-handle pizzas with toppings, sizes, and add-ons-but still accessible. The hard problems were not visual but structural: modeling domain logic, aligning stakeholders (sales, tech, operations), and running multiple iterations until the product felt usable in the wild.
Example: Sprout was a product for Dubai where recurring service schedules, automatic payments, and local labor market constraints demanded a different UX than India. The product simplified rebooking, reduced friction for customers who didn't want to re-create orders weekly, and addressed local hiring complexities. This shows how local constraints (cost of domestic help, visa rules, cultural cleanliness norms) can spawn entire product lines.
Many community projects fail because founders build for what they think is needed rather than what members ask for. Rohan’s advice: talk to tons of members first. Use surveys, interviews, and small tests to validate whether the problem exists and whether people value your solution enough to participate or pay.
Experimentation is essential, but spreading too thin is dangerous. Rohan suggests a focused split: keep core delivery consistent (80%) and reserve 20% for growth experiments. That focused approach preserves quality and allows you to systematically test new acquisition channels.
Don't confuse activity with impact. Track outcome metrics (job placements, cohort completion, satisfaction, net promoters) rather than vanity metrics like follower count. The right metrics will guide product and curriculum changes.
If you're a designer or an aspiring designer interested in Design Sundays, here's a practical plan for how to engage and get value:
A: Month 1 - Basics: learn interaction design patterns, wireframing, and prototyping tools. Build 2-3 micro projects (e.g., redesign a checkout flow, or a local service booking). Month 2 - Process: document process (research -> ideation -> prototyping -> testing) and create one case study that shows thinking. Month 3 - Feedback & polish: join a cohort or mentorship to get structured feedback, iterate the case study to professional quality, and begin applying for internships or junior roles with 1-2 strong case studies.
A: Start with a weekly or biweekly meetup that you can run consistently for six months. Pick one format (e.g., 45-minute talk + 15-minute Q&A), invite one guest per session, and collect feedback. If you can’t run events, start a moderated chat channel (Discord/Slack) with clear topics and a weekly prompt. The minimal viable community is consistency, not scale.
A: Focus on story, not screenshots. A strong case study includes: context (problem statement and constraints), process (research, decisions, and iterations), outcome (metrics or user feedback), and learnings. Include artifacts that show depth - user interviews, journey maps, wireframes, and A/B test ideas. Finally, tailor your portfolio for the job you’re applying to: emphasize the parts of your process that match the role.
A: Use clear artifacts: product briefs, one-page goals, and user research summaries. Schedule stakeholder reviews at fixed cadences and create shared success metrics. When tensions surface, tie decisions to data and the user's job-to-be-done. Early prototypes and pilot metrics reduce conflict because they provide evidence of what actually works.
A: Use an MVP pilot approach: define a clear hypothesis (what problem you solve), build the minimum feature set to test that hypothesis, recruit an initial user base through paid research incentives, and measure retention/usage for 30-90 days. If the pilot shows positive leading indicators (repeat usage, NPS), iterate and invest further. If the pilot fails, use learnings to pivot or stop.
Rohan's experience underscores a few universal truths for product designers and community builders:
Design Sundays provides a living example of a community that began as a mission to connect learners with mentors and has matured into a platform blending live content, cohort learning, and future product ambitions. Rohan’s pragmatic lessons make it clear: if you want to build something that survives and scales, anchor it in real user problems, stay consistent, and be willing to invest time and curiosity into every person who joins.
Credits: This article is based on the interview "Building Design Communities - Rohan from Urban Company" by Product Stories (host: Kaushik Mali). The full conversation provides richer nuance and is recommended for anyone building communities or launching products in diverse markets.