
If you’re starting in UI/UX or have been designing for a few years, the difference between average and exceptional often comes down to habits - not tricks. In this article I’ve distilled the seven habits Rohan Mishra shares in his video "The 7 Habits of Highly Effective Designers" into a practical guide you can apply immediately. Each habit includes examples, quick actions you can take, and common mistakes to avoid.
Habits are muscle memory for how you make decisions, collaborate, and ship work. The habits below are not shortcuts - they are repeatable practices that help you design faster, reduce rework, and create impact that stakeholders can measure.
Don’t design before you understand the problem. Before you open Figma, pause and ask:
Example: a stakeholder asks for a dashboard redesign. Instead of starting with visuals, ask whether users find it confusing, irrelevant, or slow to act on. You may discover the real issue: irrelevant data, not the UI style.
Actionable checklist:
Design for consistency and reuse. Systems save time for designers and developers and keep products coherent as they scale.
Instead of creating multiple button visuals, build a single button component with:
Benefits: fewer design decisions, faster development, fewer UI bugs.
Actionable checklist:
It’s tempting to polish before sharing, but early feedback prevents wasted effort. Share sketches, wireframes, or rough prototypes with teammates and users.
Example: while designing a payment flow, Rohan sketched on paper and found a developer-identified technical limitation early - saving hours of rework.
Actionable checklist:
Collect UI patterns, micro-interactions, onboarding flows, error messages, and layouts you like. Store screenshots or short recordings in one place so you can reuse and remix them later.
Example: while redesigning an e-commerce journey for an Indonesian startup, referencing patterns from Amazon, Blinkit, Zepto, and Zomato sped up the process and avoided reinventing the wheel.
Actionable checklist:
Aim for specific, actionable feedback. Avoid "What do you think?" which invites vague responses like "Looks good" or "I don't like it."
Instead, ask targeted questions such as:
Actionable checklist:
Design with realistic data. Dummy text hides real layout problems like long product names, long error messages, or large numbers.
Example: a product card designed with lorem ipsum broke when a real title like "Noise ColorFit Pulse Grand Smartwatch" was used. The card didn't allow for long names.
Why it matters:
Actionable checklist:
You’re solving problems - tie design decisions to measurable goals. Each screen should contribute to a metric tied to user success or business impact.
Example: redesigning an onboarding flow increased conversion from 38% to 70%, directly reducing churn and turning interested users into active users.
How to practice outcome-driven design:

Capture decisions, feedback, and iterations during the project - not later. Your brain is for generating ideas, not remembering every detail.
What to capture:
Why it helps: when you write a case study or explain a decision to stakeholders, you’ll have context and rationale ready.

These habits are from Rohan Mishra (uxcoach). He describes these practices as habits he used to go from junior designer to mentoring and leading other designers.
A: Start with "Start with why" and "Use real content." Defining the problem and designing with real data will save you the most time and reduce surprises during development.
A: Schedule short, focused syncs and present one concrete question (e.g., “Can this flow support token-based payments?”). Engineers are more likely to engage when feedback sessions are time-boxed and goal-oriented.
A: Use anything that’s easy to update: a shared folder, a Notion board, or the "Community" section of your design tool. The key is consistency, not the tool.
A: Work with your PM or data team to instrument a few events or run a lightweight usability test. Even simple click-through rates or completion-time measurements can show impact.
A: Whenever you make a trade-off or receive feedback that changes direction. Daily notes during active projects are ideal; even short bullet points are valuable later.
Great design is not just about aesthetics - it’s a repeatable practice. The habits above are practical and scalable. Practice them consistently and they’ll become your muscle memory: clearer problems, fewer revisions, faster delivery, and measurable impact.
If you found this helpful, check out the original video from Rohan Mishra for more context and examples.
